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8bit drummer creep
8bit drummer creep







8bit drummer creep

  • Similarly, Kyogre/Groudon/Rayquaza battle music, best described as "just as scary as the Raikou-Suicune-Entei battle theme's first notes, only with bells and with the scariness lasting throughout the whole song.".
  • In Pokémon Ruby and Sapphire, the music that plays when battling the Regis gives an ominous sense of ancient ominousness.
  • The music that plays when meeting the legendary birds in Platinum (Articuno, Zapdos and Moltres) is made unexpectedly disturbing by the fact they're roaming Pokémon in that game, and as such, they can appear anytime.
  • However, the GB Sounds item will change the music back to its original 8-bit form, restoring the creepiness.
  • In HeartGold and SoulSilver, most of the scarier themes have been toned down (except for the aforementioned Diglett Cave Music, it got much worse).
  • The Gen 1 original gem still takes the cake from even Lavender Town. HeartGold and SoulSilver still have a theme that arguably is the most unsettling. G/S/C thought it was a good idea to have a slower take. As the remakes came (the most recent being Pokémon Let’s Go Eevee/Pikachu and they failed at making it calmer ), making the theme more disturbing.
  • Lets face it, there is no freaking way to make a theme of Diglett Cave/Mt.
  • 8bit drummer creep

    The Lavender Town theme is just the first of many examples, such as Viridian Forest, the Celadon Rocket Hideout, the Mahogany Rocket Hideout, Pokémon Mansion, Pokémon Tower, Dark Cave, Ilex Forest. The original games had a lot of creepy music.A level of cacophony that wouldn't sound out of place in a Beatles song. Team Rocket's evolution signal at Lake of Rage.While the version used in the remakes sounds less creepy thanks to using softer instruments, the original is a good deal screechier, and as a result is a good deal worse.

    8bit drummer creep

  • Let's not forget about the unsettling tune that plays when you play the radio inside the Ruins, at least in the original Gold, Silver, and Crystal.
  • A cold music box-like tune that gets more and more intense as it goes on.
  • The music in the background of the Ruins of Alph in Pokémon HeartGold And SoulSilver.
  • building in the original Pokémon games, which has been taken over by Team Rocket. which creepily makes sense, given who you're about to fight. It's a remix of the already creepy title screen music with screechy noises added.
  • On the subject of Arceus, there's also the music that plays in the Hall of Origin, which seems designed specifically to creep players out, given the place's ridiculous height.
  • Instead of riling you up for battle, this theme is telling you, "you have already lost and there's nothing at all you can do about it." It sounds like depressing, melancholic church music, and several commenters aptly describe it as a theme song for an apocalypse. It's just as eerie and appropriate for battling God, but in a different way.
  • Arceus has a different theme in Pokémon Ranger: Guardian Signs.
  • It starts off the same way as its original theme, but as the battle progresses, the song grows increasingly faster in tempo, to the point where it starts sounding like it's glitching out, which really encapsulates just how incomprehensible the God of the Pokémon world truly is.
  • Arceus's new battle theme for Pokémon Legends: Arceus is quite the sound to behold.
  • It’s even more dissonant and intense in Brilliant Diamond/Shining Pearl.
  • It's chilling if you run with the interpretation that the reason the track sounds confrontational unlike anything else in the game is because the game is angry at you, because you weren't supposed to know that this event even exists.
  • Within this context the song becomes even worse, considering the sheer Mind Screw of the event, which involves strange geometric shapes and backgrounds made of actual photographs of the real world. The music ended up being used in HeartGold/SoulSilver in an event involving Arceus creating an egg containing either Dialga, Palkia, or Giratina for the player. Fitting the situation, as Arceus is the Pokémon equivalent of God.
  • The music played during the fight with Arceus in Diamond/Pearl/Platinum, while ultimately unused, is a mess of thunderous MIDI-timpani and dissonant, loosely timed strings.
  • The ear-piercingly loud beginning of the Dragon's Den music in Pokémon Gold and Silver undoubtedly freaked many kids out.
  • #8bit drummer creep code

    Although it was meant to be an upbeat song that played while trading Pokémon, fanmade restorations of as heard in the 2020 source code leak, the track in the game is damaged and almost seems like it could rival the Lavender Town theme in terms of creepiness. Years after the release of Red and Blue, an incomplete, unused track has been found in the game's coding.Pokémon Mansion's theme is an unsettling piece, especially when you learn what went on in the place.100 wishlist games found in available bundles.









    8bit drummer creep